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Summoners War Dark Inugami (Kro) Runes

Summoners War Monster Featured - Dark Inugami Kro

Written by Ohana

May 25, 2026

Summoners War Monster - Inugami Dark
Summoners War Monster - Kro
Summoners War Monster - Second Awakened Kro

Kro, the Dark Inugami, is one of the strongest free-to-play damage dealers in Summoners War, highly valued for his exceptional single-target burst damage and wide usefulness across PvE content. Known for his Branding debuff and powerful skill that deals increased damage based on harmful effects on the target, Kro excels at boss fights, dungeon speed teams, and Rift content where maximizing damage is critical. His Second Awakening significantly boosts his damage potential, making him a staple monster for progression-focused players. Thanks to his accessibility, high damage ceiling, and synergy with debuff-heavy teams, Kro remains one of the most impactful monsters from early game all the way into endgame content.

What Makes Him so Special?

  • Massive Single-Target Burst Damage — Kro can deal huge damage to bosses and priority targets, making him one of the best boss killers in Summoners War.
  • Branding Debuff — His Branding increases all damage dealt to the target, boosting both his own damage and your team’s overall damage output.
  • Scales with Harmful Effects — His damage increases based on the number of debuffs on the enemy, making him incredibly powerful in debuff-heavy teams.
  • Excellent for PvE Content — Kro shines in Dragons, Necropolis, Rift Raid, Rift Beasts, and other dungeon content.
  • Second Awakening Power Spike — His 2A upgrade dramatically improves his stats and skill multipliers, turning him into a top-tier damage dealer.
  • Free-to-Play Friendly — As a farmable monster, every player can build him without relying on summons.
  • Easy to Rune — He performs well with common damage-focused rune sets like Rage, Fatal, or Blade.
  • Endgame Viability — Unlike many early-game monsters, Kro remains useful all the way into late-game content.

Summoners War Raoq Stats

6*
Awakened
2A 6*
MAX HP
8235
9060
9555
MAX ATK
582
626
769
MAX DEF
516
582
626
MAX SPD
107
108
108

Source

This monster can be acquired via Unknown Scrolls, Mystical Scrolls, Mystical and Social Summons, LD Scrolls, the Temple of Wishes, or by Secret Dungeons.

Skills Breakdown

Scratch
Team Up
Scar
Skill Description
Attacks the enemy with razor-sharp claws and decreases the Defense for 2 turns with an 80% chance and inflicts Continuous Damage for 3 turns with an 80% chance.
Teams up with another ally to attack an enemy. The damage increases by 20% for each harmful effect on the enemy, and this effect also applies to the ally who attacks together. (Reusable in 3 turns).
Attacks on the enemy's wounds to leave a Branding Effect for 2 turns. The damage increases by 50% for each harmful effect on the enemy. (Reusable in 3 turns).

Skill ups to Max: 10

Summoners War Kro Runes

When building Kro in Summoners War, his runes should focus on maximizing his strengths as a high single-target damage dealer while helping cover his main weakness—his low survivability. Kro’s damage scales extremely well with harmful effects on the enemy, making him devastating in boss fights and dungeons when paired with debuff-heavy teams. His team-up skill also adds extra damage and helps cycle cooldowns, while his second and third skills make him exceptionally strong in Rift Raid (R5). Because of this, Kro is typically built with offensive rune sets like Rage, Fatal, or Blade to maximize his burst potential, while still including enough HP or defense substats to stop him from being too squishy, especially since even after his Second Awakening, he can still be fragile if built too aggressively.

Focus on Spd, Atk, CR, CD

Rune Main Stats

(SPD or ATK%/CR or CD/ATK%)

Recommended Rune Sets

2 – Sets | Blade, Will, Revenge

4 – Sets | Violent, Swift, Fatal, Rage

Rune Requirement

80% Critical Rate is highly recommended and As Much Critical Damage as possible

Artifacts

These are the best Artifacts to use on Kro in Summoners War.

  • Additional Damage by ATK

Relics

Use a relic with ATK% as its main stat.

Is Raoq Worth Building?

In Summoners War, Kro is absolutely worth building, especially for players focused on PvE progression. As one of the strongest free-to-play damage dealers in the game, Kro provides exceptional single-target burst damage, making him invaluable for dungeons, Rift Raid (R5), and Rift Beasts. His Branding debuff and ability to deal increased damage based on harmful effects make him a staple in many speed teams and boss-focused compositions. Since he is farmable and gains a huge power spike from his Second Awakening, Kro offers incredible value for both new and veteran players, remaining relevant well into the endgame.

Kro:

  • Provides massive single-target burst damage against bosses and priority targets
  • Deals increased damage based on the number of harmful effects on the enemy
  • Applies Branding to greatly increase team-wide damage output
  • Excels in dungeons, Rift Raid (R5), and Rift Beasts
  • Scales extremely well with Second Awakening
  • Easy to build with commonly farmed damage runes
  • One of the best free-to-play PvE damage dealers in Summoners War

He’s one of the most efficient and versatile damage dealers in Summoners War, especially for free-to-play and progression-focused players.

Where can Kro be used?

  • Dragons Lair (DB12) — Strong single-target damage for fast dungeon clears
  • Necropolis (NB12) — Excellent boss killer in multi-hit and debuff teams
  • Punisher’s Crypt (PC10) — High burst damage helps speed up runs
  • Rift Raid (R5) — One of his best uses due to Branding and scaling damage
  • Rift Beasts — Great for maximizing boss damage in PvE content
  • Early–Mid Arena Offense — Situational use for burst or cleanup teams
  • Guild War Offense — Can secure kills on key enemy units in early progression teams

In Summoners War, Kro remains primarily a PvE-focused damage dealer with strong late-game value.

F2P Kro Team for Dragons B12 (DB12)

The team is shown below in the recommended attack order, along with the runes each unit should be equipped with.
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Rage Blade

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Violent Blade

Summoners War Monster - Second Awakened Kro

Violent Blade

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Blade Blade Blade

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